Friday, April 16, 2010

Last Blog

So I didn't make my last milestone sadly. Technical issues ran rampant on me making it difficult to get much done. It seems everytime I try to make something in Constructor (more like Destructor) on my home computer something breaks.

One instance it could be that one of the objects end up missing collision meshes. I know that it's normally caused by objects improperly intersecting with each other, but I know for a fact that that isn't an issue. I could create just a simple block and test it and the collision is still bad.

Another issue seems to be that occasionally my applied textures don't necessarily save out properly. What results when I try to test in the engine is that the engine will just crash. Apparently the texture was replaced by an error texture and completely removes what I had in use originally.

Now that that is out of the way I can update everyone on my progress. I have now two and a half levels completed. All that remains left is to finish up the third stage, apply textures to them all (a quick task in general), then drop in item placement and player spawn points. I still need to add a killzone, but that will be a very quick addition. This work will be done by the time we have to present our game to the class.

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